A massively parallel hardware architecture for ray-tracing
International Journal of High Performance Systems Architecture
Teaching introductory computer graphics via ray tracing
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A code-based analytical approach for using separate device coprocessors in computing systems
ARCS'11 Proceedings of the 24th international conference on Architecture of computing systems
Vermeer: direct interaction with a 360° viewable 3D display
Proceedings of the 24th annual ACM symposium on User interface software and technology
Massively parallel identification of intersection points for GPGPU ray tracing
ICA3PP'11 Proceedings of the 11th international conference on Algorithms and architectures for parallel processing - Volume Part II
An efficient parallel architecture for ray-tracing
Analog Integrated Circuits and Signal Processing
An approach for performance estimation of hybrid systems with FPGAs and GPUs as coprocessors
ARCS'12 Proceedings of the 25th international conference on Architecture of Computing Systems
A recursive ray tracer assignment
Journal of Computing Sciences in Colleges
Compact, fast and robust grids for ray tracing
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Journal of Systems Architecture: the EUROMICRO Journal
Parallel processing of intersections for ray-tracing in application-specific processors and GPGPUs
Microprocessors & Microsystems
Implementing irradiance cache in a GPU realistic renderer
Transactions on Computational Science XIX
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