Statistical scheduling of offline comparative subjective evaluations for real-time multimedia
IEEE Transactions on Multimedia - Special issue on quality-driven cross-layer design for multimedia communications
QoS and resource management in distributed interactive multimedia environments
Multimedia Tools and Applications
Next generation session management for 3D teleimmersive interactive environments
Multimedia Tools and Applications
SyncCast: synchronized dissemination in multi-site interactive 3D tele-immersion
MMSys '11 Proceedings of the second annual ACM conference on Multimedia systems
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In this paper, we present the design of a VoIP conferencing system that enables the voice communication of multiple users in the Internet. After studying the conversational dynamics in multi-party conferencing, we identify user-observable metrics that affect the perception of conversational quality and their trade-offs. Based on the dynamics and the behavior on delays, jitters, and losses of Internet traces collected in the PlanetLab, we design the transmission topology and schemes for loss concealments and play-out scheduling. Last, we compare the performance of our system and Skype (Version 3.5.0.214) using repeatable experiments that simulate human participants and network conditions in a multi-party conferencing scenario.