Multicast routing in internetworks and extended LANs
SIGCOMM '88 Symposium proceedings on Communications architectures and protocols
Multicast routing for multimedia communication
IEEE/ACM Transactions on Networking (TON)
IEEE/ACM Transactions on Networking (TON)
QoS-aware resource management for distributed multimedia applications
Journal of High Speed Networks - Special issue on multimedia networking
Scheduling Algorithms for Multiprogramming in a Hard-Real-Time Environment
Journal of the ACM (JACM)
A case for end system multicast (keynote address)
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Source-adaptive multilayered multicast algorithms for real-time video distribution
IEEE/ACM Transactions on Networking (TON)
Achieving Service Rate Objectives with Decay Usage Scheduling
IEEE Transactions on Software Engineering
A SMART scheduler for multimedia applications
ACM Transactions on Computer Systems (TOCS)
Real-Time Content-Based Adaptive Streaming of Sports Videos
CBAIVL '01 Proceedings of the IEEE Workshop on Content-based Access of Image and Video Libraries (CBAIVL'01)
CGI '99 Proceedings of the International Conference on Computer Graphics
Modular real-time resource management in the Rialto operating system
HOTOS '95 Proceedings of the Fifth Workshop on Hot Topics in Operating Systems (HotOS-V)
Proportional Share Scheduling of Operating System Services for Real-Time Applications
RTSS '98 Proceedings of the IEEE Real-Time Systems Symposium
Multiplexing video traffic using frame-skipping aggregation technique
ICIP '97 Proceedings of the 1997 International Conference on Image Processing (ICIP '97) 3-Volume Set-Volume 1 - Volume 1
A Proportional-Share Scheduler for Multimedia Applications
ICMCS '97 Proceedings of the 1997 International Conference on Multimedia Computing and Systems
Design and Evaluation of MiMaze, a Multi-Player Game on the Internet
ICMCS '98 Proceedings of the IEEE International Conference on Multimedia Computing and Systems
A source-based algorithm for delay-constrained minimum-cost multicasting
INFOCOM '95 Proceedings of the Fourteenth Annual Joint Conference of the IEEE Computer and Communication Societies (Vol. 1)-Volume - Volume 1
Earliest Eligible Virtual Deadline First : A Flexible and Accurate Mechanism for Proportional Share Resource Allocation
Lottery and stride scheduling: flexible proportional-share resource management
Lottery and stride scheduling: flexible proportional-share resource management
End-to-end available bandwidth: measurement methodology, dynamics, and relation with TCP throughput
IEEE/ACM Transactions on Networking (TON)
Bullet: high bandwidth data dissemination using an overlay mesh
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
SplitStream: high-bandwidth multicast in cooperative environments
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
Dynamic Integrated Scheduling of Hard Real-Time, Soft Real-Time and Non-Real-Time Processes
RTSS '03 Proceedings of the 24th IEEE International Real-Time Systems Symposium
Periodic Resource Model for Compositional Real-Time Guarantees
RTSS '03 Proceedings of the 24th IEEE International Real-Time Systems Symposium
Design of a multi-sender 3D videoconferencing application over an end system multicast protocol
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Real-time content analysis and adaptive transmission of lecture videos for mobile applications
Proceedings of the 12th annual ACM international conference on Multimedia
Disruption-tolerant content-aware video streaming
Proceedings of the 12th annual ACM international conference on Multimedia
Understanding performance in coliseum, an immersive videoconferencing system
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Adaptive VoIP Playout Scheduling: Assessing User Satisfaction
IEEE Internet Computing
TEEVE: The Next Generation Architecture for Tele-immersive Environment
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
Sting: a TCP-based network measurement tool
USITS'99 Proceedings of the 2nd conference on USENIX Symposium on Internet Technologies and Systems - Volume 2
The Design of a Multi-party VoIP Conferencing System over the Internet
ISM '07 Proceedings of the Ninth IEEE International Symposium on Multimedia
A multi-stream adaptation framework for bandwidth management in 3D tele-immersion
Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
MM '08 Proceedings of the 16th ACM international conference on Multimedia
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
ISM '08 Proceedings of the 2008 Tenth IEEE International Symposium on Multimedia
Implementing a Distributed Tele-immersive System
ISM '08 Proceedings of the 2008 Tenth IEEE International Symposium on Multimedia
CPU Service Classes for Multimedia Applications
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
Scalable computation for spatially scalable video coding using NVIDIA CUDA and multi-core CPU
MM '09 Proceedings of the 17th ACM international conference on Multimedia
MM '09 Proceedings of the 17th ACM international conference on Multimedia
A methodology for remote virtual interaction in teleimmersive environments
MMSys '10 Proceedings of the first annual ACM SIGMM conference on Multimedia systems
TSync: a new synchronization framework for multi-site 3D tele-immersion
Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video
Janus: a cross-layer soft real-time architecture for virtualization
Proceedings of the 19th ACM International Symposium on High Performance Distributed Computing
Transformation-based reconstruction for real-time voicetransmissions over the Internet
IEEE Transactions on Multimedia
Adaptive playout scheduling and loss concealment for voice communication over IP networks
IEEE Transactions on Multimedia
Frame concealment for H.264/AVC decoders
IEEE Transactions on Consumer Electronics
Human perception of jitter and media synchronization
IEEE Journal on Selected Areas in Communications
Scribe: a large-scale and decentralized application-level multicast infrastructure
IEEE Journal on Selected Areas in Communications
A block-based gradient descent search algorithm for block motion estimation in video coding
IEEE Transactions on Circuits and Systems for Video Technology
A fast hierarchical motion-compensation scheme for video coding using block feature matching
IEEE Transactions on Circuits and Systems for Video Technology
A novel unrestricted center-biased diamond search algorithm for block motion estimation
IEEE Transactions on Circuits and Systems for Video Technology
Advanced quality-of-service signaling for IP multicast
Proceedings of the Nineteenth International Workshop on Quality of Service
Hi-index | 0.03 |
Quality of Service (QoS) is becoming an integral part of current ubiquitous Distributed Interactive Multimedia Environments (DIMEs) because of their high resource and real-time interactivity demands. It is highly influenced by the management techniques of available resources in these cyber-physical environments. We consider QoS and resource management influenced by two most important resources; the computing (CPU) and networking resources. In this paper, we survey existing DIME-relevant QoS and resource management techniques for these two resources, present their taxonomy, compare them, and show their impacts on DIMEs. Finally, we discuss appropriateness of those techniques in a sample DIME scenario.