Synthesis and acquisition of laban movement analysis qualitative parameters for communicative gestures
Learning Physical Activities in Immersive Virtual Environments
ICVS '06 Proceedings of the Fourth IEEE International Conference on Computer Vision Systems
ViewCast: view dissemination and management for multi-party 3d tele-immersive environments
Proceedings of the 15th international conference on Multimedia
Proceedings of the 15th international conference on Multimedia
Tele-immersive dance (TED): evolution in progress
MM '08 Proceedings of the 16th ACM international conference on Multimedia
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Multi-stream synchronization for 3D tele-immersive and collaborative environment
Proceedings of the 2nd International Conference on Immersive Telecommunications
MM '09 Proceedings of the 17th ACM international conference on Multimedia
MobileTI: a portable tele-immersive system
MM '09 Proceedings of the 17th ACM international conference on Multimedia
A methodology for remote virtual interaction in teleimmersive environments
MMSys '10 Proceedings of the first annual ACM SIGMM conference on Multimedia systems
Human-to-dancer interaction: designing for embodied performances in a participatory installation
Proceedings of the 8th ACM Conference on Designing Interactive Systems
A CG projection method of supporting to stage live performances
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
QoS and resource management in distributed interactive multimedia environments
Multimedia Tools and Applications
Next generation session management for 3D teleimmersive interactive environments
Multimedia Tools and Applications
SAS kernel: streaming as a service kernel for correlated multi-streaming
Proceedings of the 21st international workshop on Network and operating systems support for digital audio and video
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Shedding light on shadow: real-time interactive artworks based on cast shadows or silhouettes
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Session management of correlated multi-stream 3D tele-immersive environments
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Dance-inspired technology, technology-inspired dance
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
An enhanced stage performance of Noh-Kyogen using motion data and sensor interactions
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Beautiful dance moves: mapping movement, technology & computation
Proceedings of the 9th ACM Conference on Creativity & Cognition
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The Tele-immersive Dance Environment (TED) is a geographically distributed, real-time 3-D virtual room where multiple participants interact independent of physical distance. TED, a highly interactive collaborative environment, offers digital options with multiple viewpoints, enhancing the creative movement composition involved with dance choreography. A symbiotic relationship for creativity and design exists between dance artists and computer scientists as the tele-immersive environment is analyzed as a creativity and learning tool. We introduce the advancements of the interactive digital options, new interface developments, user study results, and the possibility of a computational model for human creativity through Laban Movement Analysis.