Hands-only scenarios and video action walls: novel methods for tangible user interaction design
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Example-based control of human motion
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Understanding movement for interaction design: frameworks and approaches
Personal and Ubiquitous Computing
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
Graffiti dance: interaction of light, information, and environment
Proceedings of the seventh ACM conference on Creativity and cognition
MobiSpray: mobile phone as virtual spray can for painting BIG anytime anywhere on anything
ACM SIGGRAPH 2009 Art Gallery
An unfinished drama: designing participation for the theatrical dance performance Parcival XX-XI
Proceedings of the Designing Interactive Systems Conference
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In this article we describe the creation and exhibit of a participatory installation performance. Graffiti Dance allows the audience to graffiti paint with light onto a buildings side and receive immediate local feedback from a set of dancers choreographed to respond to the movement on the public display. The installation is a holistic experience using a plurality of sources (syndicated news Images and Twitter) and local influences (from mobile uploads) that reflect our understanding of the world around us, how we speak out in public forums, and how we interpret the creative act. We present the results of the performance from the perspective of the audience and the dancers and present new directions for future performances.