Multi-stream synchronization for 3D tele-immersive and collaborative environment

  • Authors:
  • Zhenyu Yang

  • Affiliations:
  • Florida International University, Miami, FL

  • Venue:
  • Proceedings of the 2nd International Conference on Immersive Telecommunications
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

The 3D tele-immersive and collaborative environment provides a virtual space for the interaction of remotely dispersed users. To achieve multi-perspective rendering and realistic 3D visual effect, it is needed to transmit multiple semantically correlated 3D video streams from the source to the destination with stringent synchronization requirement. In this paper we discuss the issue of multi-stream synchronization from the general context of the multicast routing with delay and delay variation constraints, which was proved as an NP-complete problem. Then we propose a heuristic to construct a multicast network on an overlay content dissemination architecture for the solution, and show that our algorithm is asymptotically more advanced in the time complexity than existing ones. Empirical studies further verify the performance of our algorithm regarding to the temporal efficiency in various sizes of input data.