Dance-inspired technology, technology-inspired dance

  • Authors:
  • Berto Gonzalez;Erin Carroll;Celine Latulipe

  • Affiliations:
  • University of North Carolina at Charlotte, Charlotte, NC;University of North Carolina at Charlotte, Charlotte, NC;University of North Carolina at Charlotte, Charlotte, NC

  • Venue:
  • Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
  • Year:
  • 2012

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Abstract

The design of interactive dance is a challenging endeavor because both dance and computing are in themselves full of complexity, thus to create a cohesive union of the two involves much trial and error and a mutual disciplinary understanding. Since interactive dance is a performing art, technologists working as designers must consider how all of the parts -- choreography, media, interactivity -- are integrated to inform the overall gestalt and intent of the piece. To this end, we offer five design principles for making interactive dance: Connected Kinetics, Augmented Expression, Aesthetic Harmony, Interactive Build, and Integrated Process. These design principles have emerged from our practice-based research in collaboratively producing six different interactive dance pieces over the past four years.