Intellectual teamwork
Groupwork close up: a comparison of the group design process with and without a simple group editor
ACM Transactions on Information Systems (TOIS)
Requirements gathering: the human factor
Communications of the ACM
Virtual teams: reaching across space, time, and organizations with technology
Virtual teams: reaching across space, time, and organizations with technology
Splitting the organization and integrating the code: Conway's law revisited
Proceedings of the 21st international conference on Software engineering
Communication and Trust in Global Virtual Teams
Organization Science
Bridging Space Over Time: Global Virtual Team Dynamics and Effectiveness
Organization Science
The Mutual Knowledge Problem and Its Consequences for Dispersed Collaboration
Organization Science
HICSS '98 Proceedings of the Thirty-First Annual Hawaii International Conference on System Sciences - Volume 1
Creativity/Innovation in Information Systems Organizations
HICSS '97 Proceedings of the 30th Hawaii International Conference on System Sciences: Information System Track-Organizational Systems and Technology - Volume 3
Distributed Analysis: The Last Frontier?
HICSS '04 Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences (HICSS'04) - Track 1 - Volume 1
Virtual teams: a review of current literature and directions for future research
ACM SIGMIS Database
Out of Sight, Out of Sync: Understanding Conflict in Distributed Teams
Organization Science
Toward Contextualized Theories of Trust: The Role of Trust in Global Virtual Teams
Information Systems Research
Is anybody out there?: antecedents of trust in global virtual teams
Journal of Management Information Systems - Special section: Managing virtual workplaces and teleworking with information technology
Because Time Matters: Temporal Coordination in Global Virtual Project Teams
Journal of Management Information Systems
Challenges and improvements in distributed software development: a systematic review
Advances in Software Engineering
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This multi-method study distinguishes between four high performing and four low performing fully distributed virtual design teams, through an analysis of their asynchronous communication. Results indicate that these teams were similar in terms of the number of messages exchanged, the amount of communication devoted to aspects of design, and the amount and proportion of communication spent on team coordination, supportive commentary, and "other" topics. However, high performing teams were more verbose---they communicated more words. They also spent less time in brainstorming activities. Rather, high performing teams engaged in more critical commentary and active debate, compared to low performing teams. High performing teams conducted more in-depth discussions in the form of argumentation, as ideas were developed through an interactive debate of the pros and cons of issues. This debate resulted in the need for summaries, which served a dual role as they became intermediate steps in the process of writing the report deliverable