Proceedings of the 2006 conference on Interaction design and children
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Localized iterative design for language learning in underdeveloped regions: the PACE framework
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comicboarding: using comics as proxies for participatory design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Foundations and Trends in Human-Computer Interaction
One laptop per child: vision vs. reality
Communications of the ACM - One Laptop Per Child: Vision vs. Reality
Give peace a chance: a call to design technologies for peace
CHI '09 Extended Abstracts on Human Factors in Computing Systems
UNDER DEVELOPMENT: One year of experiences with XO laptops in Uruguay
interactions - The Waste Manifesto
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Proceedings of the 9th International Conference on Interaction Design and Children
HCI for peace: a call for constructive action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CHI '11 Extended Abstracts on Human Factors in Computing Systems
Personal and Ubiquitous Computing
A ratification of means: international law and assistive technology in the developing world
Proceedings of the 4th ACM/IEEE International Conference on Information and Communication Technologies and Development
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In this paper, we discuss children's and teachers' experiences in a small rural town in Uruguay where every child in elementary school has received a laptop from the OLPC Foundation. In conducting activities in classrooms, observing children, and speaking with their teachers we found that the laptops have had a positive impact so far, with children accessing information resources that were previously unavailable, creating content for the world to see, collaborating and learning from each other, and increasing their interest in reading and writing. We also noted several challenges that need to be addressed, some directly related to human-computer interaction including problems with input devices, basic interactions, and the conceptual design and localization of user interfaces.