Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparison of empirical testing and walkthrough methods in user interface evaluation
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What happened when database researchers met usability
Information Systems
Usability Engineering
Interaction Design
Human-Computer Interaction
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
A Practical Guide to Usability Testing
A Practical Guide to Usability Testing
The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
Building Virtual and Augmented Reality museum exhibitions
Proceedings of the ninth international conference on 3D Web technology
ARCO " An Architecture for Digitization, Management and Presentation of Virtual Exhibitions
CGI '04 Proceedings of the Computer Graphics International
CiVeDi: a customized virtual environment for database interaction
ACM SIGMOD Record
A Comprehensive Model for Web Sites Quality
WSE '05 Proceedings of the Seventh IEEE International Symposium on Web Site Evolution
Combinatory Usability Evaluation of an Educational Virtual Museum Interface
ICALT '06 Proceedings of the Sixth IEEE International Conference on Advanced Learning Technologies
AMS: metadata for cultural exhibitions using virtual reality
DCMI '03 Proceedings of the 2003 international conference on Dublin Core and metadata applications: supporting communities of discourse and practice---metadata research & applications
Interactive User Modeling for Personalized Access to Museum Collections: The Rijksmuseum Case Study
UM '07 Proceedings of the 11th international conference on User Modeling
An interactive visualisation interface for virtual museums
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Exploring the relationship between presence and enjoyment in a virtual museum
International Journal of Human-Computer Studies
Experiencing personalised heritage exhibitions through multimodal mixed reality interfaces
iUBICOM'10 Proceedings of the 5th international conference on Ubiquitous and Collaborative Computing
Personalizing virtual and augmented reality for cultural heritage indoor and outdoor experiences
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
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This article presents the results of the evaluation study of the Augmented Representation of Cultural Objects (ARCO) system which provides software and interface tools to museum curators for the development of virtual museum exhibitions for the World Wide Web or for information kiosks. The aim of the current research is to investigate how a virtual museum system is coping with the demands of museum curators, to examine the needs of virtual museum visitors, and to provide a set of criteria and guidelines for defining effective evaluation of such systems. Evaluation methods such as heuristic evaluation and walkthroughs were employed in the study in order to assess various components and interfaces of the system.