Rhythmic interaction with a mobile device
Proceedings of the third Nordic conference on Human-computer interaction
Gait phase effects in mobile interaction
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Remote conversations: the effects of mediating talk with technology
Human-Computer Interaction
Virtual hooping: teaching a phone about hula-hooping for fitness, fun and rehabilitation
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Mobile social signal processing: vision and research issues
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Maintaining and modifying pace through tactile and multimodal feedback
Interacting with Computers
Audio pacemaker: walking, talking indigenous knowledge
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
feelabuzz: Direct Tactile Communication with Mobile Phones
International Journal of Mobile Human Computer Interaction
The effects of listening to music or viewing television on human gait
Computers in Biology and Medicine
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Conversation partners on mobile phones can align their walking gait without physical proximity or visual feedback. We investigate gait synchronization, measured by accelerometers while users converse via mobile phones. Hilbert transforms are used to infer gait phase angle, and techniques from synchronization theory are used to infer level of alignment. Experimental conditions include the use of vibrotactile feedback to make one conversation partner aware of the other's footsteps. Three modes of interaction are tested: reading a script, discussing a shared image and spontaneous conversation. The vibrotactile feedback loop on its own is sufficient to create synchronization, but there are complex interference effects when users converse spontaneously. Even without vibration crosstalk, synchronisation appeared for long periods in the spontaneous speech condition, indicating that users were aligning their walking behaviour from audible cues alone.