IEEE Transactions on Pattern Analysis and Machine Intelligence
Comparative Study of Coarse Head Pose Estimation
MOTION '02 Proceedings of the Workshop on Motion and Video Computing
A Stabilized Adaptive Appearance Changes Model for 3D Head Tracking
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
A real-time head nod and shake detector
Proceedings of the 2001 workshop on Perceptive user interfaces
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Design considerations of expressive bidirectional telepresence robots
CHI '11 Extended Abstracts on Human Factors in Computing Systems
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We present a novel and practical algorithm for head pose tracking and head gesture detection applicable to avatar applications and Human Computer Interaction (HCI) on mobile devices. The algorithm takes advantage of block motion vectors estimated for real-time video encoding on the device. After spatial and temporal smoothing, block motion vectors are mapped into a video pointer signal, which is further mapped into head pose signals for avatar animation control. In contrast to conventional tracking algorithms, our algorithm processes block motion vectors rather than pixel data, leading to drastically reduced computational requirement. This makes it a practical solution for head tracking in real time on high end mobile devices. A simple and reliable way of detecting head nod and shake gestures is also presented, using a deterministic finite state machine.