Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
Learning Design: A Handbook on Modelling and Delivering Networked Education and Training
Learning Design: A Handbook on Modelling and Delivering Networked Education and Training
Modeling Collaborative Learning Activities on e-Learning Platforms
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CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 2
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EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
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The main objective of the field of Learning Design (LD) is to provide teachers and instructional designers with the conceptual and technological means to create and manage e-learning activities. This paper addresses a paradox in existing approaches to LD: the activity mediated by services is neither prescribed nor observed. Our proposition is to use LD languages to model an activity supported by a service. This paper describes how to use a specific LD language, also called Learning Design Language (LDL), to model such activities and how Learning Design Infrastructure (LDI), the associated infrastructure, has been extended to allow the operationalisation and execution of these improved scenarios. Thus, the approach attempts to improve service support in the LD field.