The nature of statistical learning theory
The nature of statistical learning theory
Human-computer interaction: psychology as a science of design
International Journal of Human-Computer Studies
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
A Web-based nomadic computing system
Computer Networks: The International Journal of Computer and Telecommunications Networking - pervasive computing
Designing Web Usability: The Practice of Simplicity
Designing Web Usability: The Practice of Simplicity
From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
User Testing a Hypermedia Tour Guide
IEEE Pervasive Computing
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
Smart Identification Frameworks for Ubiquitous Computing Applications
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
The Aging Population and Its Needs
IEEE Pervasive Computing
Cyber Crumbs for Successful Aging with Vision Loss
IEEE Pervasive Computing
Communications of the ACM - End-user development: tools that empower users to create their own software solutions
Meta-design: a manifesto for end-user development
Communications of the ACM - End-user development: tools that empower users to create their own software solutions
Natural programming languages and environments
Communications of the ACM - End-user development: tools that empower users to create their own software solutions
An ambient, personalised, and context-sensitive information system for mobile users
Proceedings of the 2nd European Union symposium on Ambient intelligence
Inferring Activities from Interactions with Objects
IEEE Pervasive Computing
Who Joins the Platform? The Case of the RFID Business Ecosystem
HICSS '05 Proceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences - Volume 08
COMUNICAR: designing a multimedia, context-aware human-machine interface for cars
Cognition, Technology and Work
RFID-based techniques for human-activity detection
Communications of the ACM - Special issue: RFID
Photosensing wireless tags for geometric procedures
Communications of the ACM - Special issue: RFID
RFID enhances visitors' museum experience at the Exploratorium
Communications of the ACM - Special issue: RFID
AmbieAgents: a scalable infrastructure for mobile and context-aware information services
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
UbiqMuseum: A Bluetooth and Java Based Context-Aware System for Ubiquitous Computing
Wireless Personal Communications: An International Journal
Integration of Smart Home Technologies in a Health Monitoring System for the Elderly
AINAW '07 Proceedings of the 21st International Conference on Advanced Information Networking and Applications Workshops - Volume 02
Intelligibility and accountability: human considerations in context-aware systems
Human-Computer Interaction
iCAP: interactive prototyping of context-aware applications
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
Hi-index | 0.00 |
The RFID technology is becoming ever more popular in the development of ubiquitous computing applications. A full exploitation of the RFID potential requires the study and implementation of human–computer interaction (HCI) modalities to be able to support wide usability by the target audience. This implies the need for programming methodologies specifically dedicated to support the easy and efficient prototyping of applications to have feedback from early tests with users. On the basis of our field-working experience, we have designed oDect, a high-level language and platform-independent application programming interface (API), ad hoc designed to meet the needs of typical applications for mobile devices (smart phones and PDAs). oDect aims at allowing application developers to create their prototypes focusing on the needs of the final users, without having to care about the low-level software that interacts with the RFID hardware. Further, in an end-user developing (EUD) approach, oDect provides specific support for the application end-user herself to cope with typical problems of RFID applications in detecting objects. We describe in detail the features of the API and discuss the findings of a test with four programmers, where we analyse and evaluate the use of the API in four sample applications. We also present results of an end-user test, which investigated strengths and weaknesses of the territorial agenda (TA) concept. The TA is an RFID-based citizen guide that aids—through time- and location-based reminders—users in their daily activities in a city. The TA directly exploits EUD features of oDect, in particular concerning the possibility of linking detected objects with custom actions. Copyright © 2008 John Wiley & Sons, Ltd.