NC machining with G-buffer method

  • Authors:
  • Takafumi Saito;Tokiichiro Takahashi

  • Affiliations:
  • NTT Human Interface Laboratories, Nippon Telegraph and Telephone Corporation, 1-2356, Take, Yokosuka-shi, Kanagawa 238-03, Japan;NTT Human Interface Laboratories, Nippon Telegraph and Telephone Corporation, 1-2356, Take, Yokosuka-shi, Kanagawa 238-03, Japan

  • Venue:
  • Proceedings of the 18th annual conference on Computer graphics and interactive techniques
  • Year:
  • 1991

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Abstract

The G-buffer method is applied to NC machining. A total NC system is created that consists of all essential functions, such as tool path generation, path verification, and feed rate control. Moreover, any combination of object surface and tool shape is acceptable. By utilizing G-buffers created from a parallel projection, the required NC functions are realized as image processing operations. This ensures that the NC software is independent from surface description. Conventional rendering software can be used to make the G-buffers. Any surface can be milled if it can be rendered by parallel projection. Tool shape changes can be easily handled by changing the image processing filters. 3D examples of geometric surfaces, mesh data, and volume data are milled with this method, and the results show that the method is very effective.