Non-uniform fractional tessellation

  • Authors:
  • Jacob Munkberg;Jon Hasselgren;Tomas Akenine-Möller

  • Affiliations:
  • Lund University, Sweden;Lund University, Sweden;Lund University, Sweden

  • Venue:
  • Proceedings of the 23rd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
  • Year:
  • 2008

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Abstract

We present a technique that modifies the tessellator in current graphics hardware so that the result is a more uniformly distributed tessellation in screen space. For increased flexibility, vertex tessellation weights are introduced. Our results show that the tessellation quality is improved at a moderate cost.