What makes things fun to learn? heuristics for designing instructional computer games
SIGSMALL '80 Proceedings of the 3rd ACM SIGSMALL symposium and the first SIGPC symposium on Small systems
Pro OGRE 3D Programming (Pro)
Computer game design: Opportunities for successful learning
Computers & Education
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Games are increasingly used for educational purpose. Player can obtain experiences through playing game. Game is a safe and efficient way for security education. This paper introduces a game design: Escapre from Fire. a design procedure and system structure are outlined. Related programming technologies are discussed.