A Case of 3D Educational Game Design and Implementation
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Rendering continuous level-of-detail meshes by Masking Strips
Graphical Models
3D approach to the visualization of parallel applications and Grid monitoring information
GRID '08 Proceedings of the 2008 9th IEEE/ACM International Conference on Grid Computing
Crime scene robot and sensor simulation
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Federate resource management in a Distributed Virtual Environment
Future Generation Computer Systems
Triva: Interactive 3D visualization for performance analysis of parallel applications
Future Generation Computer Systems
A virtual environment for teaching social skills: AViSSS
IEEE Computer Graphics and Applications - Special issue on non-photorealistic rendering a virtual environment for teaching social skills
Camera control based on rigid body dynamics for virtual environments
VECIMS'09 Proceedings of the 2009 IEEE international conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems
ICONIP'08 Proceedings of the 15th international conference on Advances in neuro-information processing - Volume Part I
Simulating the C2SM 'Fast' robot
SIMPAR'10 Proceedings of the Second international conference on Simulation, modeling, and programming for autonomous robots
BehaveRT: a GPU-based library for autonomous characters
MIG'10 Proceedings of the Third international conference on Motion in games
Visual acceptance evaluation of soft shadow algorithms for virtual TV studios
Proceedings of the 13th International Conference on Humans and Computers
Using OGRE as a means of teaching C++ programming
Proceedings of the 49th Annual Southeast Regional Conference
Training on laparoscopic suturing by means of a serious game
ICCSA'13 Proceedings of the 13th international conference on Computational Science and Its Applications - Volume 1
Hi-index | 0.00 |