Training on laparoscopic suturing by means of a serious game

  • Authors:
  • Lucio Tommaso De Paolis

  • Affiliations:
  • Department of Engineering for Innovation, University of Salento, Lecce, Italy

  • Venue:
  • ICCSA'13 Proceedings of the 13th international conference on Computational Science and Its Applications - Volume 1
  • Year:
  • 2013

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Abstract

Serious games usually refer to games that are used for training, advertising, simulation, or education and that provide a high fidelity simulation of particular environments and situations. Serious games are starting to be also employed in surgery-based training applications. This paper presents a serious game for training on suturing in laparoscopic surgery. In particular, it is focused on the physical modeling of the virtual environment and on the definition of a set of parameters used to assess the level of skills developed by the trainees. A pair of haptic devices has been utilized in order to simulate the manipulation of the surgical instruments.