TicTacToon: a paperless system for professional 2D animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Sketch based interfaces: early processing for sketch understanding
Proceedings of the 2001 workshop on Perceptive user interfaces
Motion doodles: an interface for sketching character motion
ACM SIGGRAPH 2004 Papers
MathPad2: a system for the creation and exploration of mathematical sketches
ACM SIGGRAPH 2004 Papers
Spatial keyframing for performance-driven animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
AFIPS '69 (Spring) Proceedings of the May 14-16, 1969, spring joint computer conference
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Computer has been widely used in classroom. Yet most of them can only provide static slides in the project mode, which are not attractive to children, especially to the younger ones. On contrast animations are not only attractive but also expressive. Using some animations in classroom makes the children more active and enhances their learning efficiency. However, most of current animation tools are either too complicated to common users, or specific domain based. Aimed at removing the complexity barrier and allowing nonprofessional users to create a wide variety of animations quickly, we propose a sketching animation system. A kind of track-based method is adopted to make creating animations as easy as drawing. Motion coordination is simplified by providing the tool of motion time warping. The interface of our system allows most of the important motions to be set by pen gestures.