How to make games for visually impaired children
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Access invaders: developing a universally accessible action game
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Guidelines for the development of accessible computer games
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Haptic emulation of games: haptic Sudoku for the blind
Proceedings of the 3rd International Conference on PErvasive Technologies Related to Assistive Environments
Accessibility of a social network game
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
Advances in game accessibility from 2005 to 2010
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
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Computer games are one of the most challenging applications concerning accessibility and usability for people with disabilities. There are only a few games available, which are accessible and most of the time only for a special group of people with specific needs, e.g. games for blind people. Due to this designing games for all and implementing accessibility in mainstream games is a rather new challenge. This paper presents a game designed for all and will discuss the benefits of different accessibility features to several groups of people with disabilities.