Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
Cognitive walkthroughs: a method for theory-based evaluation of user interfaces
International Journal of Man-Machine Studies
Model Checking Interactor Specifications
Automated Software Engineering
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
Analyzing human-computer interaction as distributed cognition: the resources model
Human-Computer Interaction
Analysing user confusion in context aware mobile applications
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
DiCoT: a methodology for applying distributed cognition to the design of teamworking systems
DSVIS'05 Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification
Supporting resource-based analysis of task information needs
DSVIS'05 Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification
International Journal of Human-Computer Studies
Analysing interactive devices based on information resource constraints
International Journal of Human-Computer Studies
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In recent years, advances in software tools have made it easier to analyze interactive system specifications, and the range of their possible behaviors. However, the effort involved in producing the specifications of the system is still substantial, and a difficulty exists regarding the specification of plausible behaviors on the part of the user. Recent trends in technology towards more mobile and distributed systems further exacerbates the issue, as contextual factors come in to play, and less structured, more opportunistic behavior on the part of the user makes purely task-based analysis difficult. In this paper we consider a resourced action approach to specification and analysis. In pursuing this approach we have two aims - firstly, to facilitate a resource-based analysis of user activity, allowing resources to be distributed across a number of artifacts, and secondly to consider within the analysis a wider range of plausible and opportunistic user behaviors without a heavy specification overhead, or requiring commitment to detailed user models.