User-centered information design for improved software usability
User-centered information design for improved software usability
Stories and storytelling in the design of interactive systems
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Using Digital Narratives to Support the Collaborative Learning and Exploration of Cultural Heritage
DEXA '02 Proceedings of the 13th International Workshop on Database and Expert Systems Applications
The Home Page as Genre: A Narrative Approach
HICSS '98 Proceedings of the Thirty-First Annual Hawaii International Conference on System Sciences - Volume 2
VL '97 Proceedings of the 1997 IEEE Symposium on Visual Languages (VL '97)
Towards digital narrative for children: from education to entertainment, a historical perspective
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Narrative Structures for Multi-Agent Interaction
IAT '04 Proceedings of the IEEE/WIC/ACM International Conference on Intelligent Agent Technology
Proceedings of the 12th annual ACM international conference on Multimedia
IMCE: Integrated media creation environment
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Communications of the ACM - Two decades of the language-action perspective
Re-using digital narrative content in interactive games
International Journal of Human-Computer Studies
X-Gov Planning: How to Apply Cross Media to Government Services
ICDS '08 Proceedings of the Second International Conference on Digital Society
FEATURE: When users "do" the Ubicomp
interactions - Pencils before pixels: a primer in hand-generated sketching
User's issues in crossmedia applications
Proceedings of the 27th ACM international conference on Design of communication
Lost in transition: issues in designing crossmedia applications and services
Proceedings of the 29th ACM international conference on Design of communication
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The increasing availability of communication resources and platforms made possible for users to interact in a multi-device manner. In turn, crossmedia initiatives can enhance the users' experience combining a set of media, in a consistent way, which together will help them to attain interactive goals. Obviously, such complex applications require tools to increase the quality and productivity of application development tasks, such as requirements elicitation, internal communication and design. This paper is an interdisciplinary study in which the use of linear and non-linear narrative abilities is proposed to mitigate the crossmedia application development complexity. A Proof of Concept is also conducted to evaluate the proposal feasibility into the Design of Communication.