The children's machine: rethinking school in the age of the computer
The children's machine: rethinking school in the age of the computer
Interaction-level support for collaborative learning: AlgoBlock—an open programming language
CSCL '95 The first international conference on Computer support for collaborative learning
When Things Start to Think
Real-time 3D interaction with ActiveCube
CHI '01 Extended Abstracts on Human Factors in Computing Systems
ACM Computing Surveys (CSUR)
Using magnets in physical blocks that behave as programming objects
Proceedings of the 1st international conference on Tangible and embedded interaction
Tangible programming in the classroom with tern
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Reality-based interaction: unifying the new generation of interaction styles
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Visual perception skills testing: preliminary results
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Comparing the use of tangible and graphical programming languages for informal science education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interaction and learning: the case for a hybrid approach
Personal and Ubiquitous Computing
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We present two technology-augmented physical materials that illetterate coders can sculpt for use as physical syntax elements in a tangible early-programming learning environment. Two physical coding sequences are given. We conclude with the listing of further work required.