Sketch-Based Interface for Crowd Animation
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Technical Section: Continuum crowd simulation in complex environments
Computers and Graphics
Virtual cityscapes: recent advances in crowd modeling and traffic simulation
Frontiers of Computer Science in China
Resolving local minima problem of potential field
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
PLEdestrians: a least-effort approach to crowd simulation
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Real-time control of individual agents for crowd simulation
Multimedia Tools and Applications
A novel method for large crowd flow
Transactions on edutainment VI
Graphical Models
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Providing interactive control is a hot topic in crowd-navigation research. Here, the authors propose a simple but effective way for authoring a crowd scene. With their governing tool, users can easily drive the flow of crowds by sketching velocities on anchor points in the scene. This approach is fast enough to allow on-the-fly modification of vector fields.