Sketch-Based Interface for Crowd Animation

  • Authors:
  • Masaki Oshita;Yusuke Ogiwara

  • Affiliations:
  • Kyushu Institute of Technology, Iizuka, Japan 820-8502;Kyushu Institute of Technology, Iizuka, Japan 820-8502

  • Venue:
  • SG '09 Proceedings of the 10th International Symposium on Smart Graphics
  • Year:
  • 2009

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Abstract

In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended crowd animation, a lot of agent model parameters have to be tuned through trial and error. Our method estimates crowd parameters based on a few example paths given by a user through a sketch-based interface. The parameters include guiding paths, moving speed, distance between agents, and adjustments of the distance (crowd regularity). Based on the computed parameters, a crowd animation is generated using an agent model. We demonstrate the effectiveness of our method through our experiments.