DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the second Nordic conference on Human-computer interaction
Slow Technology – Designing for Reflection
Personal and Ubiquitous Computing
Context photography: modifying the digital camera into a new creative tool
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Devices for sharing thoughts and affection at a distance
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Digital Family Portrait Field Trial: Support for Aging in Place
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
inTouch: a medium for haptic interpersonal communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
I just clicked to say I love you: rich evaluations of minimal communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Communicating more than nothing
CHI '06 Extended Abstracts on Human Factors in Computing Systems
HomeNote: supporting situated messaging in the home
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Give and take: a study of consumer photo-sharing culture and practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Slow messaging: intimate communication for couples living at a distance
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Locating family values: a field trial of the whereabouts clock
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Hi-index | 0.03 |
Digital Picture Frames has received attention both research wise and by consumers, who are increasingly buying existing solutions. In this paper we investigate how to design improved picture frames through providing means for two-way communication and through exploring the potential in providing automatically generated context information. We report on the design and trial use of a HOMEinTOUCH, an experience prototype of a picture frame for domestic environment, supporting two-way communication and context-information around pictures. We tested this prototype, as well as two other commercial products during a journey and interviewed both the people traveling and the ones at home after the completion of the journey. Based on this material we provide design indications for future generation of such products.