Tangible interfaces for remote collaboration and communication
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Audio-haptic feedback in mobile phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feel who's talking: using tactons for mobile phone alerts
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Shoogle: excitatory multimodal interaction on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tactile feedback for mobile interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An investigation into the use of tactons to present progress information
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Take me by the hand: haptic compasses in mobile devices through shape change and weight shift
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Psychophysical model for vibrotactile rendering in mobile devices
Presence: Teleoperators and Virtual Environments
Enhancing outdoor navigation systems through vibrotactile feedback
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Guided by touch: tactile pedestrian navigation
Proceedings of the 1st international workshop on Mobile location-based service
NaviRadar: a novel tactile information display for pedestrian navigation
Proceedings of the 24th annual ACM symposium on User interface software and technology
FeelTact: rich tactile feedback for mobile gaming
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Natural, intuitive finger based input as substitution for traditional vehicle control
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Multi-cursor multi-user mobile interaction with a large shared display
Proceedings of the 24th Australian Computer-Human Interaction Conference
MorePhone: a study of actuated shape deformations for flexible thin-film smartphone notifications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper we assess the potential of rich tactile notifications on mobile phones. Many mobile phone users use vibration output for various types of notification on their phone. Currently, tactile output in phones is limited to one single actuator that can potentially present patterns based on different vibration intensity over time. To explore the possible design space, we conducted experiments with up to 6 actuators included in a phone prototype to find out about the user experience that can be created with multi-vibration output in a handheld device. The dimensions of the resulting design space are comprised of the location of the active actuators, the intensity of the vibration, and the variation of these parameters over time. Based on several user studies and interviews, we suggest design guidelines for rich tactile output facilitated by several distinct actuators. We show where vibration motors should optimally be placed and that different information can be reliably communicated by producing different patterns of vibration output using a small number of actuators.