Developing a Drama Management Architecture for Interactive Fiction Games

  • Authors:
  • Santiago Ontañón;Abhishek Jain;Manish Mehta;Ashwin Ram

  • Affiliations:
  • Cognitive Computing Lab (CCL) College of Computing, Georgia Institute of Technology, Atlanta GA 30332/0280;Cognitive Computing Lab (CCL) College of Computing, Georgia Institute of Technology, Atlanta GA 30332/0280;Cognitive Computing Lab (CCL) College of Computing, Georgia Institute of Technology, Atlanta GA 30332/0280;Cognitive Computing Lab (CCL) College of Computing, Georgia Institute of Technology, Atlanta GA 30332/0280

  • Venue:
  • ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
  • Year:
  • 2008

Quantified Score

Hi-index 0.01

Visualization

Abstract

A growing research community is working towards employing drama management components in interactive story-based games. These components gently guide the story towards a narrative arc that improves the player's experience. In this paper we present our Drama Management architecture for real-time interactive story games that has been connected to a real graphical interactive story based on the Anchorhead game. We also report on the natural language understanding system that has been incorporated in the system and report on a user study with an implementation of our DM architecture.