A Framework for the Design of Ubiquitous Learning Applications

  • Authors:
  • Affiliations:
  • Venue:
  • HICSS '09 Proceedings of the 42nd Hawaii International Conference on System Sciences
  • Year:
  • 2009

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Abstract

The article presents a framework for the design of ubiquitous learning applications that considers four main elements: the knowledge about learner's profile and needs; the context (physical, temporal and social) that surrounds mobile learners; the educational paradigm or model considered and the possibilities and limitations of mobile and wireless technologies. The proposed framework is applied in the analysis of a case of development of a virtual learning environment designed to support the competence development of mobile workers. The design experience is detailed, showing lessons learned and indications for future research.