A multilayer personality model
Proceedings of the 2nd international symposium on Smart graphics
Personality Parameters and Programs
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Game Design Workshop: Designing, Prototyping, and Playtesting Games
Game Design Workshop: Designing, Prototyping, and Playtesting Games
Affective computing model based on emotional psychology
ICNC'06 Proceedings of the Second international conference on Advances in Natural Computation - Volume Part I
Extending CRPGs as an interactive storytelling form
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
The design of Mismanor: creating a playable quest-based story game
Proceedings of the International Conference on the Foundations of Digital Games
Hi-index | 0.00 |