Proceedings of the third annual conference on Autonomous Agents
Supporting personality in personal service assistants from metaphor to implementation
Proceedings of the third annual conference on Autonomous Agents
Proceedings of the 5th international conference on Intelligent user interfaces
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
Social role awareness in animated agents
Proceedings of the fifth international conference on Autonomous agents
Mutli-agents systems and applications
Creating Interactive Virtual Humans: Some Assembly Required
IEEE Intelligent Systems
EASSS '01 Selected Tutorial Papers from the 9th ECCAI Advanced Course ACAI 2001 and Agent Link's 3rd European Agent Systems Summer School on Multi-Agent Systems and Applications
SYMBIOT: Personalizing Agents in Social Contexts
Community Computing and Support Systems, Social Interaction in Networked Communities [the book is based on the Kyoto Meeting on Social Interaction and Communityware, held in Kyoto, Japan, in June 1998]
International Journal of Human-Computer Studies - Application of affective computing in humanComputer interaction
The soundtrack of your mind: mind music - adaptive audio for game characters
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
International Journal of Human-Computer Studies
Social behavior model for human-machine collaboration systems
AIKED'06 Proceedings of the 5th WSEAS International Conference on Artificial Intelligence, Knowledge Engineering and Data Bases
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3
Semi-autonomous avatars in world of minds: a case study of AI-based game design
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
"Underwater love": building Tristão and Isolda's personalities
Artificial intelligence today
Guiding user adaptation in serious games
Agents for games and simulations II
A neurobiologically inspired model of personality in an intelligent agent
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Creating adaptive and individual personalities in many characters without hand-crafting behaviors
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
An adaptive personality model for ECAs
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Creating adaptive affective autonomous NPCs
Autonomous Agents and Multi-Agent Systems
Organizing scalable adaptation in serious games
AEGS'11 Proceedings of the 2011 international conference on Agents for Educational Games and Simulations
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