Through-the-lens camera control
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
The virtual cinematographer: a paradigm for automatic real-time camera control and directing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Semiring-based constraint satisfaction and optimization
Journal of the ACM (JACM)
Intelligent multi-shot visualization interfaces for dynamic 3D worlds
IUI '99 Proceedings of the 4th international conference on Intelligent user interfaces
Where Am I? What Am I Looking At?
IEEE Computer Graphics and Applications
Generalized Arc Consistency with Application to MaxCSP
AI '02 Proceedings of the 15th Conference of the Canadian Society for Computational Studies of Intelligence on Advances in Artificial Intelligence
A Constraint-Based Autonomous 3D Camera System
Constraints
Virtual camera planning: a survey
SG'05 Proceedings of the 5th international conference on Smart Graphics
Hi-index | 0.00 |
An automated director is needed for sports video games to select between multiple camera views. An SCSP approach enables setting preferences for views that depend on the current situation. This approach is better than using a classical CSP, or a finite state machine.