Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Augmented reality for manufacturing planning
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High-Performance Wide-Area Optical Tracking: The HiBall Tracking System
Presence: Teleoperators and Virtual Environments
Supporting order picking with Augmented Reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Augmented and virtual reality based training in the field of logistics
CATE '07 Proceedings of the 10th IASTED International Conference on Computers and Advanced Technology in Education
Mobile information presentation schemes for supra-adaptive logistics applications
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
An empirical task analysis of warehouse order picking using head-mounted displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Order picking is one of the most important process steps in logistics. Because of their flexibility human beings cannot be replaced by machines. But if workers in order picking systems are equipped with a head-mounted display, Augmented Reality can improve the information visualization. In this paper the development of such a system -- called Pick-by-Vision - is presented. The system is evaluated in a user study performed in a real storage environment. Important logistics figures as well as subjective figures were measured. The results show that a Pick-by-Vision system can improve considerably industrial order picking processes.