Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Using Smart Phones to Access Site-Specific Services
IEEE Pervasive Computing
Efficient and transparent dynamic content updates for mobile clients
Proceedings of the 4th international conference on Mobile systems, applications and services
MobiUS: enable together-viewing video experience across two mobile devices
Proceedings of the 5th international conference on Mobile systems, applications and services
Context-for-wireless: context-sensitive energy-efficient wireless data transfer
Proceedings of the 5th international conference on Mobile systems, applications and services
COMBINE: leveraging the power of wireless peers through collaborative downloading
Proceedings of the 5th international conference on Mobile systems, applications and services
The pothole patrol: using a mobile sensor network for road surface monitoring
Proceedings of the 6th international conference on Mobile systems, applications, and services
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Proceedings of the 6th international conference on Mobile systems, applications, and services
Place lab: device positioning using radio beacons in the wild
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Characterizing the transport behaviour of the short message service
Proceedings of the 8th international conference on Mobile systems, applications, and services
The challenges in large-scale smartphone user studies
Proceedings of the 2nd ACM International Workshop on Hot Topics in Planet-scale Measurement
The iLand of Madeira location aware multimedia stories
ICIDS'10 Proceedings of the Third joint conference on Interactive digital storytelling
SystemSens: a tool for monitoring usage in smartphone research deployments
MobiArch '11 Proceedings of the sixth international workshop on MobiArch
Understanding human-smartphone concerns: a study of battery life
Pervasive'11 Proceedings of the 9th international conference on Pervasive computing
A hybrid mass participation approach to mobile software trials
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NRU 'near you': Real-World Interaction with a Mobile Phone
International Journal of Creative Interfaces and Computer Graphics
Capturing Basic Movements for Mobile Gaming Platforms Embedded with Motion Sensors
International Journal of E-Health and Medical Communications
A Comparison of Distribution Channels for Large-Scale Deployments of iOS Applications
International Journal of Mobile Human Computer Interaction
Survey and analysis of current mobile learning applications and technologies
ACM Computing Surveys (CSUR)
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The use of smartphones is growing at an unprecedented rate and is projected to soon pass laptops as consumers' mobile platform of choice. The proliferation of these devices has created new opportunities for mobile researchers; however, when faced with hundreds of devices across nearly a dozen development platforms, selecting the ideal platform is often met with unanswered questions. In this paper I consider desirable characteristics of mobile platforms necessary for mobile networks research. Based on these characteristics, I assess five smartphone platforms: Android (Linux), BlackBerry, iPhone (Mac OS X), Symbian, and Windows Mobile. This survey is current as of December 2008. A living version of this survey is available at: http://blizzard.cs.uwaterloo.ca/eaoliver/platforms/.