Methodology matters: doing research in the behavioral and social sciences
Human-computer interaction
Navigating hierarchically clustered networks through fisheye and full-zoom methods
ACM Transactions on Computer-Human Interaction (TOCHI)
Empirical evaluation of information visualizations: an introduction
International Journal of Human-Computer Studies - Empirical evaluation of information visualizations
Empirical studies of information visualization: a meta-analysis
International Journal of Human-Computer Studies - Empirical evaluation of information visualizations
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User Studies: Why, How, and When?
IEEE Computer Graphics and Applications
The challenge of information visualization evaluation
Proceedings of the working conference on Advanced visual interfaces
Proceedings of the working conference on Advanced visual interfaces
Mylar: a degree-of-interest model for IDEs
Proceedings of the 4th international conference on Aspect-oriented software development
Proceedings of the 27th international conference on Software engineering
Evaluating a fisheye view of source code
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IEEE Transactions on Visualization and Computer Graphics
Toward Measuring Visualization Insight
IEEE Computer Graphics and Applications
How Are Java Software Developers Using the Eclipse IDE?
IEEE Software
An explorative analysis of user evaluation studies in information visualisation
Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization
Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization
An Insight-Based Longitudinal Study of Visual Analytics
IEEE Transactions on Visualization and Computer Graphics
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Using task context to improve programmer productivity
Proceedings of the 14th ACM SIGSOFT international symposium on Foundations of software engineering
White rooms and morphing don't mix: setting and the evaluation of visualization techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BELIV'06: beyond time and errors; novel evaluation methods for information visualization
interactions - Business leadership and the UX manager
Untangling the usability of fisheye menus
ACM Transactions on Computer-Human Interaction (TOCHI)
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An exploratory study of visual information analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LiveRAC: interactive visual exploration of system management time-series data
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Increasing the utility of quantitative empirical studies for meta-analysis
Proceedings of the 2008 Workshop on BEyond time and errors: novel evaLuation methods for Information Visualization
Internalization, qualitative methods, and evaluation
Proceedings of the 2008 Workshop on BEyond time and errors: novel evaLuation methods for Information Visualization
Using multi-dimensional in-depth long-term case studies for information visualization evaluation
Proceedings of the 2008 Workshop on BEyond time and errors: novel evaLuation methods for Information Visualization
Fisheye interfac: research problems and practical challenges
HCIV'09 Proceedings of the Second IFIP WG 13.7 conference on Human-computer interaction and visualization
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Information visualizations have been shown useful in numerous laboratory studies, but their adoption and use in real-life tasks are curiously under-researched. We present a field study of ten programmers who work with an editor extended with a fisheye view of source code. The study triangulates multiple methods (experience sampling, logging, thinking aloud, and interviews) to describe how the visualization is adopted and used. At the concrete level, our results suggest that the visualization was used as frequently as other tools in the programming environment. We also propose extensions to the interface and discuss features that were not used in practice. At the methodological level, the study identifies contributions distinct to individual methods and to their combination, and discusses the relative benefits of laboratory studies and field studies for the evaluation of information visualizations.