The role of emotion in believable agents
Communications of the ACM
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Affective computing
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
A BDI approach to infer student's emotions in an intelligent learning environment
Computers & Education
Gender-Specific Approaches to Developing Emotionally Intelligent Learning Companions
IEEE Intelligent Systems
Lifelike pedagogical agents and affective computing: an exploratory synthesis
Artificial intelligence today
Evaluating a cognitive-based affective student model
ACII'11 Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part I
Developing web fully-integrated conversational assistant agents
Proceedings of the 2012 ACM Research in Applied Computation Symposium
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This paper presents a quantitative (with students of a local middle school) and a qualitative evaluation (with teachers) of a lifelike and emotional pedagogical agent, called Pat. Pat has the goal of inferring students' emotions and applying affective tactics in order to adapt the learning environment. These tactics aim at motivating students and making them increase their efforts and their intrinsic motivation. Pat attempts to achieve these goals by presenting emotional animated attitudes and encouragement messages that are chosen dynamically to compose its affective tactics.