A rearrangeable algorithm for the construction delay-constrained dynamic multicast trees
IEEE/ACM Transactions on Networking (TON)
Layered peer-to-peer streaming
NOSSDAV '03 Proceedings of the 13th international workshop on Network and operating systems support for digital audio and video
SplitStream: high-bandwidth multicast in cooperative environments
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
PROMISE: peer-to-peer media streaming using CollectCast
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Design of a multi-sender 3D videoconferencing application over an end system multicast protocol
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Understanding performance in coliseum, an immersive videoconferencing system
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
TEEVE: The Next Generation Architecture for Tele-immersive Environment
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Measurement and analysis of a streaming-media workload
USITS'01 Proceedings of the 3rd conference on USENIX Symposium on Internet Technologies and Systems - Volume 3
Myview: customizable automatic visual space management for multi-stream environment
Myview: customizable automatic visual space management for multi-stream environment
A multi-stream adaptation framework for bandwidth management in 3D tele-immersion
Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
Towards Multi-Site Collaboration in 3D Tele-Immersive Environments
ICDCS '08 Proceedings of the 2008 The 28th International Conference on Distributed Computing Systems
Tele-immersive gaming for everybody
MM '11 Proceedings of the 19th ACM international conference on Multimedia
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Multi-stream/multi-site 3D video collaborative systems are promising as they enable remote users to interact in a 3D virtual space with a sense of co-presence. However, the decentralized content dissemination remains a challenge. In this work, we explore approaches to construct adaptive overlay based on the users' visual interest in the collaborative space. Particularly, we consider the practical challenge that the user's interest might change dynamically. We propose, compare, and evaluate three algorithms to handle the view dynamics. With extensive experiments, we demonstrate that an algorithm that exploits view locality can achieve efficient bandwidth utilization, high topology stability, and great scalability.