HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 5 - Volume 5
Rethinking Pedagogy for a Digital Age
Rethinking Pedagogy for a Digital Age
Augmented Learning: Research and Design of Mobile Educational Games
Augmented Learning: Research and Design of Mobile Educational Games
Context-sensitive microlearning of foreign language vocabulary on a mobile device
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
MicroMandarin: mobile language learning in context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile social networking in language learning: a transformational tool
International Journal of Mobile Learning and Organisation
International Journal of Mobile Learning and Organisation
Context-Aware and Adaptive Units of Learning in mLearning
International Journal of Handheld Computing Research
Cognitive-Educational Constraints for Socially-Relevant MALL Technologies
WI-IAT '12 Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 03
International Journal of Game-Based Learning
Creativity and Mobile Language Learning Using LingoBee
International Journal of Mobile and Blended Learning
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The use of mobile phones and other portable devices is beginning to have an impact on how learning takes place in many disciplines and contexts, including language learning. Learners who are not dependent on access to fixed computers can engage in activities that relate more closely to their current surroundings, sometimes crossing the border between formal and informal learning. This creates the potential for significant change in teaching and learning practices. Taking the broader field of mobile learning as the setting within which developments in mobile-assisted language learning may be understood, the paper argues that an emphasis on mobility can lead to new perspectives and practices. The paper offers reflections on what mobile learning has to offer and considers whether it is likely to change how languages are taught and learnt. ‘Mobile learning’ is not a stable concept; therefore its current interpretations need to be made explicit. Examples of current projects and practices show an affinity between mobile and games-based learning, and can further illuminate what is distinctive and worthwhile about mobile learning.