Model-based object pose in 25 lines of code
International Journal of Computer Vision - Special issue: image understanding research at the University of Maryland
Automatic Interpretation and Coding of Face Images Using Flexible Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Optical Flow Constraints on Deformable Models with Applications to Face Tracking
International Journal of Computer Vision
3-D Motion Estimation in Model-Based Facial Image Coding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Robust Face Tracking Using Color
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Model-Based Face Tracking for View-Independent Facial Expression Recognition
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Using the Active Appearance Algorithm for Face and Facial Feature Tracking
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Radial Basis Functions
Robust Real-Time Visual Tracking Using Pixel-Wise Posteriors
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part II
3D reconstruction of a human face from images using morphological adaptation
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
A hierarchical face behavior model for a 3d face tracking without markers
CAIP'05 Proceedings of the 11th international conference on Computer Analysis of Images and Patterns
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In this paper we propose a new method for precise face expression tracking in a video sequence which uses a hierarchical animation system built over a morphable polygonal 3D face model. Its low-level animation mechanism is based upon MPEG-4 specification which is implemented via local point-driven mesh deformations adaptive to the face geometry. The set of MPEG-4 animation parameters is in its turn controlled by a higher-level system based upon facial muscles structure. That allows us to perform precise tracking of complicated facial expressions as well as to produce face-to-face retargeting by transmitting the expression parameters to the different faces.