Managerial skills acquisition: a case for using business policy simulations
Simulation and Gaming
Simulation/gaming for policy development and organizational change
Simulation and Gaming - Special issue on policy development and organizational change
CRISISLAB: evaluation and improvement of crisis management through simulation/gaming
Simulation and Gaming - Special issue on policy development and organizational change
A review of policy exercise interactive learning environments
Simulation and Gaming
Guest editorial: Utilities deregulation and simulation
Simulation and Gaming
In the long run: Biological versus economic rationality
Simulation and Gaming
Simulation for the Social Scientist
Simulation for the Social Scientist
Using simulation for economic policy analysis in the global agricultural suppy chain
WSC '05 Proceedings of the 37th conference on Winter simulation
The Gaming of Policy and the Politics of Gaming: A Review
Simulation and Gaming
Serious Games, Debriefing, and Simulation/Gaming as a Discipline
Simulation and Gaming
The Effectiveness of Narrative Pre-Experiences for Creating Context in Military Training
Simulation and Gaming
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Many simulations are undertaken in hopes of forming or changing the beliefs and policies of policy makers. A simulation used for this purpose becomes a rhetorical device, a tool of social influence. The authors review some of the important principles of attitude change incorporated in modern rhetoric and show how they might be employed to increase the influence of simulations in policy-making processes.