The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Social Presence Online: Networking Learners at a Distance
Education and Information Technologies
Educational Software and Learning: Subversive Use and Volatile Design
HICSS '99 Proceedings of the Thirty-Second Annual Hawaii International Conference on System Sciences-Volume 1 - Volume 1
Toward a more robust theory and measure of social presence: review and suggested criteria
Presence: Teleoperators and Virtual Environments
Community-Building with Web-Based Systems -- Investigating a Hybrid Community of Students
Computer Supported Cooperative Work
Designing for constructionist web-based knowledge building
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
The Web 2.0 way of learning with technologies
International Journal of Learning Technology
A human activity approach to user interfaces
Human-Computer Interaction
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In an academic world largely dominated by instructor-facilitated learning environments (i.e., lecture halls and course management software), our research implements and measures the impact of a student-owned and operated virtual learning environment. Adopting an Action Design research methodology, we look to expand scholarships and build communities within our graduate school setting. More specifically, our research explores the impact of a user-defined Online Learning Community (OLC) on a group of 118 graduate students across 6 doctoral courses. Our findings reflect positively on a number of constructs, including perceived learning, social interaction and community and have provided our university with a proof-of-concept OLC, offering a valid alternative to traditional Course Management Systems (CMS).