Using autonomous avatars to simulate a large-scale multi-user networked virtual environment
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Spatial Social Behavior in Second Life
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Extending MPML3D to Second Life
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
MPML3D: agent authoring language for virtual worlds
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Automatic 3-D facial fitting technique for a second life avatar
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
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This paper describes a design of a life-like agent interface system with Second Life avatars on a 3D virtual world. We have implemented our prototype system on the OpenSimulator server, instead of the Linden Lab's Second Life server. It is open source and a Second Life official viewer can connect it. Although it is still an alpha version and has various problems at present, it has many advantages. Our avatar can be controlled by event-driven. And the script is environment-independent since the other avatars might be changing the world. We have built up our portable experimental environment (our avatar controller, the OpenSimulator server, and the Second Life viewer) on an ordinary laptop PC (Windows Vista). It can run even if it is standalone, without an Internet connection.