The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Augmenting the science centre and museum experience
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Designing an adaptive multimedia interactive to support shared learning experiences
ACM SIGGRAPH 2006 Educators program
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We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simultaneously providing an engaging and educational, theater-like experience for a larger crowd of passive viewers. This interactive theater experience consists of a large, immersive projection display, a touch screen display for gross navigation and three wireless, motion-sensing, hand-held controllers which allow multiple users to collaboratively explore a photorealistic virtual environment of Atlanta, Georgia and learn about Atlanta's history and the philanthropic legacy of many of Atlanta's prominent citizens.