Communications of the ACM
Handbook of Usability TestingXXX: Howto Plan, Design, and Conduct Effective Tests
Handbook of Usability TestingXXX: Howto Plan, Design, and Conduct Effective Tests
Tactile Graphics Revised: The Novel BrailleDis 9000 Pin-Matrix Device with Multitouch Input
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
What You Feel Is What You Get: Mapping GUIs on Planar Tactile Displays
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Interaction with Colored Graphical Representations on Braille Devices
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Addressing Diversity. Part I: Held as Part of HCI International 2009
Usability Testing Essentials: Ready, Set...Test!
Usability Testing Essentials: Ready, Set...Test!
ICCHP keynote: designing haptic interaction for a collaborative world
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs
Setting the standards for haptic and tactile interactions: ISO's work
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
Méthodes et outils de conception participative avec des utilisateurs non-voyants
Conference Internationale Francophone sur I'Interaction Homme-Machine
Making visual maps accessible to the blind
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
Tangible sketching of interactive haptic materials
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Touch the map!: designing interactive maps for visually impaired people
ACM SIGACCESS Accessibility and Computing
Designing interactive content with blind users for a perceptual supplementation system
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
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With tactile paper prototyping user interfaces can be evaluated with blind users in an early design stage. First, we describe two existing paper prototyping methods, visual and haptic paper prototyping, and indicate their limitations for blind users. Subsequently, we present our experiences while preparing, conducting and analysing tests performed using tactile paper prototyping. Based on our experiences, we provide recommendations for this new usability evaluation method.