Intention is choice with commitment
Artificial Intelligence
Computer Models of Thought and Language
Computer Models of Thought and Language
Character-Based Interactive Storytelling
IEEE Intelligent Systems
Unscripted Narrative for Affectively Driven Characters
IEEE Computer Graphics and Applications
A logic-based tool for interactive generation and dramatization of stories
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Analysis and Reuse of Plots Using Similarity and Analogy
ER '08 Proceedings of the 27th International Conference on Conceptual Modeling
First Course in Database Systems
First Course in Database Systems
STRIPS: a new approach to the application of theorem proving to problem solving
IJCAI'71 Proceedings of the 2nd international joint conference on Artificial intelligence
Event relations in plan-based plot composition
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Designing a story database for use in automatic story generation
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
A Frame Manipulation Algebra for ER Logical Stage Modelling
ER '09 Proceedings of the 28th International Conference on Conceptual Modeling
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Plot composition is examined here at a logic design level, an intermediate stage that comes next to the conceptual level wherein the intended narrative genre is specified. An abstract data structure is proposed to represent plots, together with an algebra for manipulating the data structure. Our purpose is to adapt for narratives the strategy applied to databases by Codd's relational model. The basic operators of our Plot-Manipulation Algebra (PMA) are introduced in view of the four fundamental relations between events that we identified in a previous work. A logic programming prototype was implemented in order to run examples using the algebra.