HMM-based efficient sketch recognition
Proceedings of the 10th international conference on Intelligent user interfaces
LADDER: a language to describe drawing, display, and editing in sketch recognition
ACM SIGGRAPH 2006 Courses
Dynamically constructed Bayes nets for multi-domain sketch understanding
ACM SIGGRAPH 2007 courses
An agent-based framework for sketched symbol interpretation
Journal of Visual Languages and Computing
Free-sketch recognition: putting the chi in sketching
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Freehand sketching interfaces: early processing for sketch recognition
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
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Multimodal interfaces can be profitably used to support the more and more complex applications and services which support human activities in everyday life. In particular, sketch-based interfaces offer users an effortless and powerful communication way to represent concepts and/or commands on different devices. Developing a sketch-based interface for a specific application or service is a time-consuming operation that requires the re-engineering and/or the re-designing of the whole recognizer framework. This paper describes a definitive framework that allows users to define each kind of sketch-based interface, using freehand drawing only. The definition of the interface and its recognition process are performed using our developed Sketch Modeling Language (SketchML ).