Computerized Real-Time Analysis of Football Games
IEEE Pervasive Computing
Sensing and Monitoring Professional Skiers
IEEE Pervasive Computing
Perfect Practice Makes Perfect: The Memory Tennis Accuracy Feedback System
IEEE Pervasive Computing
Camera-based observation of football games for analyzing multi-agent activities
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Non-interrupting user interfaces for electronic body-worn swim devices
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
Distributed modular toolbox for multi-modal context recognition
ARCS'06 Proceedings of the 19th international conference on Architecture of Computing Systems
Integrating feedback into wearable controls
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
MobiCon: a mobile context-monitoring platform
Communications of the ACM
Swimoid: interacting with an underwater buddy robot
Proceedings of the 8th ACM/IEEE international conference on Human-robot interaction
Qualitative activity recognition of weight lifting exercises
Proceedings of the 4th Augmented Human International Conference
Swimoid: a swim support system using an underwater buddy robot
Proceedings of the 4th Augmented Human International Conference
Implicit context awareness by face recognition
Journal of Mobile Multimedia
ClimbAX: skill assessment for climbing enthusiasts
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Smartphone sensing for distributed swim stroke coaching and research
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Designing for depth: underwater play
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
Intuitiveness of vibrotactile speed regulation cues
ACM Transactions on Applied Perception (TAP)
Designing interactive technology for skateboarding
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Quantified performance: assessing runners with sensors
XRDS: Crossroads, The ACM Magazine for Students - Wearable Computing: Getting Dressed in Tech
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In this paper we introduce the concept of a wearable assistant for swimmer, called SwimMaster. The SwimMaster consists of acceleration sensors with micro-controllers and feedback interface modules that swimmer wear while swimming. With four different evaluation studies and a total of 22 subjects we demonstrate the functionality and power of the SwimMaster system. We show how a wide range of swim parameters can be monitored and used for a continuous swim performance evaluation. These parameters include the time per lane, the swimming velocity and the number of strokes per lane. Also swim style specific factors like the body balance and the body rotation are extracted. Finally three feedback modalities are tested and evaluated. With these means we show the ability of the SwimMaster to assist a swimmer in achieving the desired exercise goals by constantly monitoring his/her swim performance and providing the necessary feedback to achieve the desired workout goals.