PICTIVE—an exploration in participatory design
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
On the move with a magic thing: role playing in concept design of mobile services and devices
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Shifting Innovation to Users via Toolkits
Management Science
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing
Networks of Innovation: Change and Meaning in the Age of the Internet
Networks of Innovation: Change and Meaning in the Age of the Internet
Transfer scenarios: grounding innovation with marginal practices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping social practices through collaborative exercises and visualizations
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
International Journal of Human-Computer Studies
Proceedings of the 24th Australian Computer-Human Interaction Conference
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This paper examines the possibilities of designing locative media for creative misuse by learning from non-conventional and interventive urban practices. Instead of taking technologies as a starting point, we focused on the location and media related practices of two distinct communities who by virtue of the practices they are engaged with, have a particular relationship to places and spaces. By collaboratively mapping their practices we aimed to ground the further development of locative media application concepts and formulate design considerations for creative misuse in this context.