Putting the feel in ’look and feel‘
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Solving multi-target haptic problems in menu interaction
CHI '01 Extended Abstracts on Human Factors in Computing Systems
A Haptic Interaction Technique for Volume Images Based on Gradient Diffusion
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
A study of haptic linear and pie menus in a 3d fish tank VR environment
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Study of performances of "haptic walls" modalities for a 3D menu
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
Starfish: a selection technique for dense virtual environments
Proceedings of the 18th ACM symposium on Virtual reality software and technology
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In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the corners. The HardBorders technique haptically simulates the collisions of the pointer with the borders of the polyhedron, making it glide towards the items of the menu. A comparison with 2 reference modalities has been performed, showing a clear advantage of our HardBorders technique.